Jason Miller – Winsome/Crayon Rails ‘Conductor’


Your Winsome host began his journey into the real train games almost 10 years ago, when Wabash Cannonball (Chicago Express) came out.  Not content with the very nice Queen production, he hunted down an original copy and thus began a new part of his collection. He’s grown to love the no-luck, straightforward action options, combined with the area control aspect that create a unique train experience. 
As an annual WG subscriber for a number of years now, he has captured a good number of hard-to-find plastic clamshell games with questionable artwork and components, but with solid game mechanics and tough decisions.  If you’re into T&P, B&O,  SNCF, or a Thousand Islands they’ll be ready for you, along with a few poker chips… If you’ve never had the privilege of tackling a Winsome Game, it would be a pleasure to get you started down the track.

Luke Heidebrecht – Convention ‘Station Master’


I’ve got to be honest.  I’m one of those gamers who has been on a search for an experience for years. I’ve spent my time playing poker and Catan…  I’ve found myself reading the rules for war games and playing heavier euro games once a month… I’ve played and enjoyed epic games, mid-weight game-night games, filler games, and family games… All the while I’ve been on a search for a game that offers something involved, challenging, and pleasurably tense. Train games, specifically the Age of Steam and 18XX systems, represent everything I was looking for. Train games are all about tension – sitting around the table with friends, you are, at all times cooperating and competing with one another.  You are invested in everything that everyone does in the game.

My interest is to expose more people to these games and cultivate a thriving train game community both in my home city of Saskatoon as well as within the larger Canadian scene!  Looking forward to gaming with you all at Hattanooga

Tyler McLaughlin – Convention ‘Yardmaster’


Back In 2004, I had a breakthrough in gaming when I bought Roads and Boats. In conversations with the games designers they mentioned that they both loved these games about trains and that I should try one some time. A few months later while in Edmonton, I was standing in a game store holding copies of both 1856 and 1870 trying to decide which one would come home with me. I decided on 56′ because it took place in Canada and I didn’t have anything else to base my decision on.

3 months later, I had prepared the game, learned rules and got a group of people together to my house to try it out. We played for 14 hours and didn’t finish…. Everyone else in the room told me never to ask them to play again. I was confused, tired and completely in love. I had heard that this was a 5 hour game, what did we do wrong?

Finding the answer to that question is what lead me here almost 15 years later. I have spent most of my free gaming time doing what I can to get these games on tables at my own home, game clubs and conventions I travel to. I do what I can to help as many people as I can become familiar with the system and try to help them ‘see’ why we love these games. And also, that it doesn’t take 14 hours to play 1856…

Todd Keinick – Age of Steam/Crayon Rails ‘Conductor’


Train games are my favourite genre of games.  My infatuation with trains started at a young age as my grandfather worked on the railroad.  I have always had an affinity for boardgames since a young age.  Always asked for games as a Christmas present.  I started playing train games with Rail Baron and Eurorails.  I played the heck out of them and then discovered Age of Steam.  Age of Steam is my all time favourite train game.  I have been known to play 18xx games also. I am always up for a game of Age of Steam.